package yawning.mew.bear;

import yawning.mew.sim.SimulationEngine;
import yawning.mew.sim.SimulationEventAction;

public class MangleAction extends SimulationEventAction {
	MangleAction(SimulationEngine su) {
		super(su);
	}
	
	@Override
	public double perform() {
		return 1.5;
	}
	
	@Override
	public void onExpire() {
		
	}
}
